Atonement of the Ivory Kings
Merc from Iron & Steel
Armor Class: 15 (with mage armor)
Hit Points: 52 (8d8 2)
Skills: Perception +3 Arcana +6 Intimidation +4
Challenge: 4 (1100 XP)
Ability Modifiers: +2 Dex, +1 Int
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Darkvision: 60ft (18m / 12sqr)
Trance: meditate for 4 hours instead of sleep.
Keen Senses: proficiency in the Perception skill.
Elf Weapon Training: proficiency with the longsword, shortsword, shortbow, and longbow. (not considered for template)
Cantrip: You know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.
Languages: speaks Common, Elvish and one extra.
Quarterstaff. Melee Weapon Attack +2 to hit, reach 5 ft, one target. Hit: 2 (1d6 -1 ) bludgeoning damage.
Properties: Versatile (1d8),
Spellcasting. the Evoker is an 8th-level wizard. Its spellcasting ability is Intelligence (spell save DC 14, to hit with spell attacks +6)
Cantrips (at will): Mage Hand, Dancing Lights, Acid Splash, Prestidigitation,
1st level (4 slots): Magic Missile, Mage Armor,
2nd level (3 slots): Darkvision, Scorching Ray, Web, Cloud of Daggers,
3rd level (3 slots): Lightning Bolt, Counterspell, Fireball,
4th level (2 slots): Greater Invisibility, Ice Storm, Dimension Door,
She has long, black mohawk and black eyes.
She has rough, dark skin with a copper complexion.
She stands 139cm tall and has an athletic build.
She has a sharp, incredibly fanciable face.
She has a complicated tribal tattoo on her right arm and she rolls her "R"s profusely.
She discretely worships Selune, Goddess of the moon, stars, navigation, prophecy, questers, lycanthropes. (Neutral Good)
She is always ready to help others.
She can’t stand laziness.
She inherited a farm. She dreams of becoming rich and famous.